Gamers who play games

Gamers who play games

 
 
00:00 / 23:21
 
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This is the 50th episode of Duck in Games and this time I tried to make some research about the gamers who play games. I never understood what fun is it for little kid to play cookie clicker or what fun is it for some office worker to play Destiny 2. I never even understood, what could be so moving in the Last of Us part 1 story. And I decided to take a look into this matter and I have found some interesting stats there about those audiences and games they play. Take a listen for yourself.

This Episode became possible thanks to beautiful patrons:

  • Heather Welch
  • Tomas Høgemark
  • Nathan Neumeister
Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

The episode where we take our time to admire smaller games

The episode where we take our time to admire smaller games

 
 
00:00 / 16:41
 
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And Dungeon Keeper. Because I have played it. And I have not much info to share. I tried to find something to talk about, to improve and to make my – most valuable – opinion count, but this time the episode is about some indie games and Dungeon Keeper. Enjoy!

This Episode became possible thanks to beautiful patrons:

  • Heather Welch
  • Tomas Høgemark
  • Nathan Neumeister
Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

Halo is the pinnacle of millenial shooters

Halo is the pinnacle of millenial shooters

 
 
00:00 / 25:50
 
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All right, my fellow boomers, let’s get that Monster drinks out and have a good little chat about how new generation of people doesn’t appreciate everything ever and how we were the best ever generation that was so good, we sacrificed everything to make the best entertainment in the galaxy – watching football on TV! Remember though how we laughed at nerds and their stupid video games? Yeah! What a time to be alive!

*sips Monster drink*

But seriously, this episode is about Halo Combat Evolved. Boy it did evolve farther than I expected. In fact so far, that I felt myself turning into a boomer, who likes and knows how to play all those shooters, that were there in the 90-s and before even Half-Life. I still enjoyed Halo and I am still standing by it.

This Episode became possible thanks to beautiful patrons:

  • Heather Welch
  • Tomas Høgemark
  • Nathan Neumeister

Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

In the rhythm of disco!

In the rhythm of disco!

 
 
00:00 / 20:49
 
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Disco Elysium is a big game. It has ambitions, it has world, it has everything to grab your interest. In fact, it grabs the interest so much, that only while rendering the episode I thought, that I have never touched the aspect of fights in the game. RPG, where fighting is not even a tertiary thing. It’s so unimportant, that you can go through the game and never even physically oppose anyone. And you may still win at the game! Well… win as in… do whatever you feel like and not get punished for it.
So yeah, the whole episode is about one single game – Disco Elysium and why you should get it for yourself and play it. You will not regret it.

You wouldn’t believe me, would you? But they were making everything they could to build the immersive sim and save the most amount of money in the process. Apparently it didn’t work well and the more they researched, the less their games were the exciting worlds to dwell in and the more boring checkbox ticking events. Want to know more? It’s in the podcast.

This Episode became possible thanks to beautiful patrons:

  • Heather Welch
  • Tomas Høgemark
  • Nathan Neumeister

     

    Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

Bethesda became more professional

Bethesda became more professional

 
 
00:00 / 23:47
 
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What if I told you that Bethesda didn’t just turn bad with Fallout 76, they didn’t even make others see what they did all these years? What if I told you, that they were trying their best at building an immersive sim?

You wouldn’t believe me, would you? But they were making everything they could to build the immersive sim and save the most amount of money in the process. Apparently it didn’t work well and the more they researched, the less their games were the exciting worlds to dwell in and the more boring checkbox ticking events. Want to know more? It’s in the podcast.

This Episode became possible thanks to beautiful patrons:

  • Heather Welch
  • Tomas Høgemark
  • Nathan Neumeister

     

    Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

Not half as bad as Half-Life 2

Not half as bad as Half-Life 2

 
 
00:00 / 21:18
 
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Controversial opinions are something that I usually spill out here but this time I decided to get my honest thoughts about Half-Life 2 story. I grew up with an idea, that Half-Life and Half-Life 2 are the best ever games that humanity can hope for, but recently I thought that it’s time for us to get in there and see for ourselves if the story for Half-Life 2 is really the marvel to behold. Because I don’t think so. It has a lot of room for improvement.

This Episode became possible thanks to beautiful patrons:

  • Heather Welch
  • Tomas Høgemark
  • Nathan Neumeister

    Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

Evolve your games

Evolve your games

 
 
00:00 / 20:22
 
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Hey you! Yes, you! You need to make the games to evolve! I know that you don’t make any games and you are here to play them, but you can endorse developers and publishers to make changes to your favorite game franchises. Consider making an objective review of the game if you will, waiting for the sale to buy the game or even telling those game jornos, that they are wrong for praising the game to have no change since the last installment.

If we do that we might not get any more cloned Fifa games or calls of duties, that look like the same game over and over. And we might have genres moving towards being something better than they are now. You know how I know it? I was trying to grasp the phenomenon of JRPGs, the thing, that didn’t evolve for so long, that it took Final Fantasy 15 (fifteen!) to change something in combat and make it right. So let’s look at Final Fantasy a bit closer and pretend that we’re hip and we replay the 7-th installment.

This Episode became possible thanks to beautiful patrons:

  • Heather Welch
  • Tomas Høgemark
  • Nathan Neumeister
    Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

The audiolog you have found during your quest

The audiolog you have found during your quest

 
 
00:00 / 22:28
 
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This is a strange audiolog you have found during your quest while you were going through that one barren wasteland, that once was our homeworld. You might want to have a listen to it because someone scratched a familiar Duckracy seal on it. Must be something worthy of your time. But then again – I’m just a flavor text, what do I know of your intentions?
This item weights 0.1 pound, value of the item is 20 caps.

This Episode became possible thanks to beautiful patrons:

  • Heather Welch
  • Tomas Høgemark
  • Nathan Neumeister
    Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

Journey into the mental health

Journey into the mental health

 
 
00:00 / 29:15
 
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Story that taps into the real problem of psychosis, the game, that tried and failed. But still won a video game awards of various kinds. Hellblade: Senua’s sacrifice is a game about something else. I know, that I’m not going to win any friends by calling this game out for its story, but I think it’s the wasted opportunity for the game developers, who wanted to make a game with deep meaning to finish up with just another pretentious game. You are free to disagree with me at any time. But don’t forget, that I’m not attacking anyone. I am speaking about the game and the developer company as an entity, not about the people, who skipped weekends to polish everything up and make sure things work as intended.

This Episode became possible thanks to beautiful patron:

  • Heather Welch

Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP

Story or gameplay? Shocking reveal

Story or gameplay? Shocking reveal

 
 
00:00 / 20:38
 
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Sometimes it’s important to know which is more valuable for your game – story or the gameplay? What will be the selling point? Good story or a solid gameplay? Usually game design books tell you that gameplay is important and story too, but whatever you do, think about it yourself. Today we tap into this question and on the most basic examples we’ll decide what is more important for you. And since it’s not a subject to much debate, there is also a bonus about the shocking value of your game

This Episode became possible thanks to beautiful patron:

  • Heather Welch
  • Tomas Høgemark
  • Nathan Neumeister

    Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP