And why would we consider that relevant?

  • Ducky 
Duck in Games
And why would we consider that relevant?

The time has come. The time to explain, why do we do things as we do here. Why do we need to separate game design from the marketing. For today we look at the marketing strategies, and what do they have to do with games’ quality.

Have fun, have a good time, come around to say hi. Comment if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in the comments or in the Discord:

Promised and useful links:
That episode about liking a bad game:
Ubisoft sharing their sales figure: