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Bethesda became more professional

  • Ducky 
Duck in Games
Duck in Games
Bethesda became more professional

What if I told you that Bethesda didn’t just turn bad with Fallout 76, they didn’t even make others see what they did all these years? What if I told you, that they were trying their best at building an immersive sim?

You wouldn’t believe me, would you? But they were making everything they could to build the immersive sim and save the most amount of money in the process. Apparently it didn’t work well and the more they researched, the less their games were the exciting worlds to dwell in and the more boring checkbox ticking events. Want to know more? It’s in the podcast.

This Episode became possible thanks to beautiful patrons:

  • Heather Welch
  • Tomas Høgemark
  • Nathan Neumeister


    Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at) if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: