Doom 3: How to make a solid game bad

  • Ducky 
Duck in Games
Duck in Games
Doom 3: How to make a solid game bad
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Usually people try and make the best they can do. At least we all hope people try to strive for greatness. Not a lot of people try to make bad things, not a lot of developers try to make bad games. But bad games happen. And sometimes bad games happen with some of the absolute best and most known and loved franchises. And Doom 3 was one of those games.

How did this happen? How is it even legal? Who are we going to blame for that? All of those questions are not going to be answered in this episode, but we’re going to dig through some of the most troublesome problems Doom 3 has.

And yes, we are going to mention shotgun. Hop in.

This Episode became possible thanks to beautiful patrons:

  • Maccrocgaming
  • Nathan Neumeister
  • VauseKV

Have fun, have a good time, come around to say hi. Throw me a mail to MrAngryDucky(at)duckracy.com if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in your mail or in the Discord: https://discord.gg/BVGJGxP