The perils of opening the world

  • Ducky 
Duck in Games
The perils of opening the world

When you make an open world game, you solve so many problems! But you gain just as many other. Let’s look at how modern games design around those new problems with openness of your world!

Have fun, have a good time, come around to say hi. Comment if you want to share your own thoughts, and don’t forget to leave feedback. And if you have suggestions on what should I check out next – suggest them in the comments or in the Discord: 

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